Tuesday, December 27, 2011

Details, Nerfs, Casters cap 80 or reroll.

Warlord:
Killing Intent: Deals damage, 100% Double, Stuns enemy, H: +800 Ignores antistun.

Templar:
Holy Shackle: Adds 1 charge, pulls enemy to caster, stuns for 3 seconds, H: +1000, Enemy Damage Received: +30%, Ignores antistun. Cooldown: 5

Sharpshooter:
Scattershot: AOE 10m, Deals NAD + 325 + 750 ND, knocks back enemy. (Note this only KBs, so it ignores antistun by definition, is actually a level 7x skill)

Darkstalker:
Cruelty: Passive, After Evading: [Melee ASPD: +3%, NAD: +200, Duration: 4], Adds ~300% MSPD, apparently a bug.

Archmage:
Elemental Feast: Targeted AOE, Deals 740 Magic Damage, Debuffs Enemy: [ASPD/MSPD: -40%, FR/IR/TR: -50%, Duration: 15], Cooldown: 30
Elemental Defender: Adds 1 Charge, DEF: +23%, 50% Attacked: [Enemy ASPD/MSPD: -37%, Duration: 8], Duration: 15, Cooldown: 15.
Magic Show: MATK/CSPD: +6%, MP Cost: -70, Only effective if HP > 70%, Duration: 8, Cooldown: 60.

Demonologist:
Disperse Magic: Targeted AOE 12m, Deals 740 Magic Damage, Debuffs Enemy: [Enemy Skill Fail: 20%, CSPD: -30%, Duration: 15], Cast Time: 3, Cooldown: 35
Shadow Longpike: Adds 1 Charge, Deals 1230 + 616 Dark, [DoT: 700, Duration: 10.] Knocks Back Enemy. Cast time: 1, Cooldown: 7
Embrace of the Dead: DEF: +20%, 42% Attacked: [Debuffs with Exhaust 7, Duration: 15], Instantcast, Cooldown: 25.
Spirit of the Dead: Magic Damage Adds 600 Dark. AOE 15m, [MDEF: -6%, DR: -17%, Duration: 15, Stacks up to 4 times.], Cooldown: 30, Does not draw malice.

Resist is still useless, for those curious.

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