Sunday, December 18, 2011

Multicast

If you already know about this, good for you.

Originally written by TAKUNDAKIS and KALONA of Baha.

Basically, you can use one casting animation to do multiple spell castings. This is the so-called MC, or Multicast.

How to do this? Basically, you need to ensure all spells you're casting share the same casting animation, then just click them back to back. Notice the initiating spell must have cast time (at least .1 secs). Otherwise this won't work at all.

Spell to instacast
This is the simplest, just click the regular spell (i.e. Fire Arrow) and then when it's about to finish, click the instacast (Scorching Strike). both spells will go out but you only see one action.

Spell to Spell
In order for this to work, cast time must be reduces so the second spell will complete in the time of the animation. This is why it's called multicast and not simply doublecast. You're successful if the two casting bars are back to back (no gap in the middle).

Example Triplecast. Lightning to Ice to Scorching Strike. CT Reduction: 56%.

Example Teleport Cancel. Teleport to Ice Grip.

Example Doublecast. Mark of Pestilence to Misery Coil

CD Reduction
You can reduce the CD if you failed to doublecast

Example Reduction: Shadow Arrow to Magic Rocket to Magic Rocket (20% Cast Reduction)

Example Reduction: Ice Arrow to Freezing Burn to Lightning Arrow to Lightning Arrow to Scorching (26% Cast Reduction)

Example Reduction: Healing Barrier to Lay On Hands to Lay On Hands to Mending Touch (45% Cast Reduction).

Note for Clerics it's not wise to go past 50% in CT reduction, since the skill blackout will interfere and make the effect inconsequential.

Female Wizard Animations

Push Hand: Magic Rocket, Blunting Blade, Magical Shackles, Prison of Dancing Blades, Scorching Strike, Magnetic Charge, Wrens's Will Melter

Raise Hand: Toxic Cloud, Magic Shield, Magma Storm, Absolute Zero, Lightning Coils, Icy Grip, Electrify Armor, Burning Veil, Freezing Burn, Teleport Self, (Safe Return), Instant Recollection, Astral Surge, Embrace of the Muse, Element Emaciation

Body Fold: Magic Star Cannon, Draconic Fireball

Hands Part: Lover Buffs

Punch Forward: Potential Release

Melee Action: Escaped Without a Trace

Female Necromancer Animations

Push Hand: Magic Rocket, Blunting Blade, Magical Shackles, Prison of Dancing Blades

Raise Hand: Toxic Cloud, Magic Shield, Dark Blood, Kill Command, Sacrificial Blood Bomb, Master's Tithe, Sickening Touch, Enfeeblement, Mind Wrack, Blood Frenzy, Dark Ritual, Soul Eater, Dark Strike

Body Fold: Magic Star Cannon, Shadow Arrow

Hands Part: Drain Life, Phantom Form, Lover Buffs

Hits Ground: Fog of Fear, Devil Binding, Summon Hellhound, Summon Lich, Misery Coil, Summon Golem, Mark of Pestilence, Call of the Abyss, Bone Breaker Wall

Punch Forward: Potential Release

Melee Action: Escaped Without a Trace

Female Cleric Animations

Raise Hand: Healing Prayer, Blaze of Glory, Prayer of Ressurection, Clense Poison, Purify Body, Curse Killer, Blessing of Restoration, Lay on Hands, Prayer of Recovery, Healing Barrier, Censure of the Guilty, Enduring Strength, Armor of Hope, Tranquility, Spring of Life, True Words of Holy Light, Mending Touch, Vision of the End, Divine Barrier, Divine Barrier, Grace of Purity, God's Barrier, Shining Batter, Moment of Silence

Body Fold: Shining Judgment, Holy Light Grenade, Holy Hammer Crush, Hammer of Jugement

Hands Part: Lover Buffs

Limbs Part: True Word of Guarding, True Word of Shielding,

Punch Forward: Potential Release

Melee Action: Escaped Without a Trace

Note: Male animations may be different. The male shadow arrow seems to be the Potential Release animation. I don't know why.

Animations -should- be the same for the promoted forms.

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